‘Intersections’ consists of three large, black cylinders, each with a pattern of cuts allowing rays of light to shine through.
Intersecting with each other, the emitted vertical and horizontal walls of light create a temporary and dynamic three-dimensional grid on the surrounding architecture generating a mixed reality environment.
A rotational platform makes the light spin while motors and weights inside the cylinders move the light sources up and down. The dynamics are slow and subtle. But as the light travels, the movement appears to increase gradually, creating a feeling of vertigo that challenges one’s sense of balance for a few seconds, before the light disappears in a new direction.
A collaborative piece done with Rune Brink and Tobias Ebsen for Yoke.
‘Intersections’ consists of three large, black cylinders, each with a pattern of cuts allowing rays of light to shine through.
Intersecting with each other, the emitted vertical and horizontal walls of light create a temporary and dynamic three-dimensional grid on the surrounding architecture generating a mixed reality environment.
A rotational platform makes the light spin while motors and weights inside the cylinders move the light sources up and down. The dynamics are slow and subtle. But as the light travels, the movement appears to increase gradually, creating a feeling of vertigo that challenges one’s sense of balance for a few seconds, before the light disappears in a new direction.
A collaborative piece done with Rune Brink and Tobias Ebsen for Yoke.
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